![]() I can't see that changing, so my money is on more of the same. I think RPG Maker's success is based around the simplicity of the game making process and the style of games. I mean, wouldn't they be forced to learn so much game development that they'd have to learn that there's better alternatives to making 3D games? I don't think the RM community would do well with a 3D game maker. I don't mind something that good costing money just because a lot of the work is done for you, but XP, VX, and VX Ace are very overpriced for how limited they are and how lazy Enterbrain was when making them. Graphics styles for various settings (medieval/renaissance, modern, sci-fi, etc.) XP's icon system, but with the number of icons that VX Ace has or more. 2 sprite styles: chibi(VX) and non-chibi(XP) An area-based event system similar to how triggers work in Unity A customizable message box system similar to ccoa's UMS Lots of pre-made sprites and faces for characters and enemies Most of the features VX Ace has, mainly the things involving items, skills, world maps, and vehicals The mapping of XP with infinite (or at least a big number of) layers ways of customizing the battle system somehow, allowing for normal turn based side-view, ATB, AP based, tactical, and ABS battle systems I have high hopes, but very very low expectations. Or maybe I'm just really pessimistic when it comes to Enterbrain. Every new engine will have features that make it partially better than the last, but at the same time, not nearly as good as it could be and have features that make it terrible to people who are used to whatever came before it. That's just now the universe works.Īnd RPG Maker will continue to disappoint people and cost way too much. It is physically impossible for Valve to make a 3rd game in any series. It cannot and will not ever exist in any universe. I feel like rumors of a new RPG Maker are just some constant fact of the universe. ![]()
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